What is a ballpark estimate?

A ballpark estimate (also known as a “rough estimate” or “ROM estimate”) is a fast, high-level approximation of project cost and duration shared at the early stage of discussions. It usually has an accuracy range of ±25-50% and helps decide whether it makes sense to proceed with detailed scoping and estimation.

When to use a ballpark estimate?

Key characteristics

Example

“Based on what you described a mobile app with authentication, payments, and chat, this project would likely cost $40,000-$60,000 and take 3-4 months to deliver.
To refine the estimate, we’d need to discuss requirements in a discovery session.”

Common mistakes

  1. Treating it as a final quote - always clarify that it’s a rough estimate
  2. Being overly precise - use ranges instead of single numbers
  3. Skipping assumptions - note what you’re basing the estimate on
  4. Ignoring disclaimers - explain that accuracy is limited

What happens after a ballpark estimate?

Once a ballpark estimate is shared, typical next steps include:

Ballpark estimate vs. detailed estimate

AspectBallpark estimateDetailed estimate
PurposeEarly validationPlanning and commitment
Accuracy±25-50%±10-15%
EffortMinutes to a few hoursDays or weeks
Based onHigh-level ideaDetailed requirements
Use caseFirst conversationsBefore contract or proposal

FAQ

What is a ballpark estimate in software development?
It’s a quick, high-level estimate that gives a client an idea of project cost and duration before detailed scoping begins.

How accurate is a ballpark estimate?
Usually within ±25-50%. Its goal is to guide conversations, not provide a fixed quote.

When should you give a ballpark estimate?
At the very beginning of client discussions, when information is limited but a direction is needed.

What should follow after a ballpark estimate?
A discovery phase or detailed estimation session to confirm scope, assumptions, and pricing.